Star Trek Online Duty Officer Finder by @daBelgrave. Four Plasma Generating Amplifiers with the t6 NX's trait, Scatter Volley II and 6 dmgx3/rapid should be interesting. For a more advanced build, swap out one turret for the kinetic cutting beam with Assimilated Module (Omega Rep weapon and console). Select the criteria you want your duty officers to have. This is why I prefer to keep 1 tray per key or else the ordering gets a little messy. AMADA LC- 1212 NEW in 2001 April 10, 2020; 33 Ton Amada Vipros 367 CNC Turret Punch… SOLD August 16, 2018; 1995 AMADA C.N.C. Ship beam weapons are the main battle weapons in STO and come in many different types. The plasma damage completely bypasses shields and the damage and debuff effect will linger even after the target leaves he plasma cloud. I confess they are new to me. Cryptic Studios. Heavy Cannons, Cannons, and Banks can only be equipped in the fore weapon slots. 4 Dual Heavy Plasma Cannons (front) 3 Plasma Turrets (back) Turrets and cannons share bridge officer skills, just like beams and omni’s do. Any cloaked ships in the plasma will be revealed. Star Trek Online makes it possible to replay missions so you can build ‘sets’ to equip your ship and your character. Heavy cannons will hit harder then cannons, but have a longer cooldown making them the same damage per second. Star Trek Online Starship Comparison by @daBelgrave. Heavy Cannons, Cannons, and Banks can only be equipped in the fore weapon slots. Le set de console « Son’a Technology », incluant les consoles Subspace Barrier Agitator et Deep Analytics Sensor Package, a été étendu afin d’inclure également la console Thermolytic Injector disponible sur ce vaisseau. Phil “Gorngonzolla” Zeleski. You can get tactical consoles which boosts that specific damage. Upgrade Weekend! Ship Weapon Types (STO) STO Quicklinks: ... Turret - 360' targeting arc; Typically the narrower the targeting arc the more damage the item will do. Here's my current exotic sci build for HSE with my favorite Science Ship, the Intrepid. It's important to understand that each of these is unique and provides different benefits depending on how you use them. Pastebin is a website where you can store text online for a set period of time. Heavy cannons will hit harder then cannons, but have a longer cooldown making them the same damage per second. Subscribe. LJ Custom Sheet Metal offers a machine to meet your every metal work need. TURRET PUNCH PRESS 33 TON MODEL PEGA 345 KING A/I (HI-SPEED) August 16, 2018 1988 55 Ton Amada Coma 567 CNC Punch/Plasma Combo Machine August 16, 2018; AMADA COMA 567 04 PC CONTROL July 30, 2018; AMADA PEGA 3-6-7 Fanuc 04PC with 4 Auto … Take as an example the Turret. The Kinetic Feedback Matrix deals heavy kinetic damage to its target. Follow @PerfectWorld. I am currently using: Fore: 2X Plasma torpedos 1X Dual Phaser Beam Bank MK VII 1X Phaser Turret MK VIII ( I like the 360', but it's weak. Turret: 45 (60) Photon Torpedo Launcher: 1383 (213) Quantum Torpedo Launcher: 1447 (170) Plasma Torpedo Launcher: 1085.5 (127.5) Transphasic Torpedo Launcher: 1000.5 (95.5) Chroniton Torpedo Launcher: 1184 (113) Here is a list of the missions and the rewards you can choose so … I would add the Particle Emission Plasma Torpedo to his build, as not only is it cheap, but extremely powerful and useful vs Normal level difficulty NPC's. It has a 180 degree targeting arc. Malon Battlecruiser T5U #STO. Below are a number of tables which list the type of weapons you'll find in STO as well as the various damage types. Search the world's information, including webpages, images, videos and more. If not one of these reasons, all of them are why particular moment in the scene was added. If you wish to have a T5U ready Cruiser, the APU is on the exchange. The big damage dealers here though are the Plasma-Generating Amplifiers. Ships passing into the plasma cloud have their turn rate and impulse speed defbuffed, and receive a plasma fire damage. 1x Plasma Turret (Aft) Abilities: Lock Trajectory I; Cannon: Rapid Fire II . I am pretty new to STO, and I am finding there to be way too many configuration options: Disruptors, phasers, plasma, Tetryon. The Experimental Kinetic Feedback Matrix is an Experimental Weapon for starships. (STO mission: "Flight from Virinat") Various factions claimed T'varo-class ... support vessel, cannon fodder, or a frigate. On the Defiant-class, the plasma conduit was run through the primary phaser coupling to almost double the power of the phaser cannons. The video series will give you an audio-visual record of mechanics, builds, and in-game performance. Most Recent More. Results 1 to 1 of 1 Thread: Anyone know any tactical console to increase disruptor turret damage? Google has many special features to help you find exactly what you're looking for. Or both. This is important for ordering your stuff, so put the stuff you want first on the right and left ends of the tray. Pastebin.com is the number one paste tool since 2002. The plasma omnis are buried in the gamble boxes. Don’t miss our constantly maintained post for several build types like Support Ships, Science Ships, Cannon Ships, and Beam Ship.You will always get our latest suggestions there. NOTE: The above stats for all ships are subject to change. Okay I actually had to read up on the Malon. Subsequent hits on the same target will grant a boost to Energy Weapon Haste. I hoped this helps you and anyone that comes across this page understand. Depending on how you steer, this could be one of the highest DPS weapons on your ship, because it can fire ALL THE TIME. Although new characters start with the Phaser Beam Arrays in the Federation and Disruptor Beam Arrays in the Klingon Empire, as a player advances, other beam weapons, both energy and weapon types, become available either by looting or purchase. Only if you’re seriously into the Malon. No direct change in Tier 1 combat Increased damage of space enemies above level 11 (Tier 2). But does it suit you? Advanced Fleet Plasma Turret (TOS) Advanced Fleet Plasma Torpedo Launcher (TOS) Version 6.3.25 - February 8, 2017. DPS-builds: Most builds are based on a tactical captain, but they would be build in the same way for the other careers. From The STO Website: -----Improved gameplay balance in space. Full Build – STO Academy Skill Planner Full Build – Google Docs Here is the Bio-Molecular Disruptor Turret Build. 24th-century phaser rifles have also been shown to have a similar phaser bolt firing capability in "Worst Case Scenario", etc. Cannons, Beams, Turrets, lol. sto-news, sto-launcher, star-trek-online, Follow / Subscribe. It was armed with a total of three plasma beam arrays, one forward facing plasma dual cannon, one plasma turret at the rear, and two forward plasma torpedo launchers, able to launch basic and heavy plasma torpedoes. So many things, large and small, were improved that in some ways it was hard to recognize it as the same game that launched in 2010. This ship suits them. Ships Added. The reason this build works… When it comes to space weapons, a common suggestion is to stick with one damage type. Or Science Heavy Battlecruisers. The turret gun of the Argo buggy in Star Trek Nemesis was identified as a phaser cannon in the script of the film. While STO had been improving step by step over the first few years of service, it's generally agreed that, technical gremlins aside, Legacy of Romulus was the "Riker steps onto the bridge with the beard" moment for the game. I went with Bio-Disruptors for the added radiation damage, using the two piece from the Counter-Command set for added radiation damage. All these various reasons are perfectly legitimate. Advanced Inhibiting Phaser Heavy Turret Mk [CrtD/Dm] [Dmg]x4. Anyone know any tactical console to increase disruptor turret damage? Lead Systems Designer. Ship Weapon Types (STO) STO Quicklinks: ... Turret - 360' targeting arc; Typically the narrower the targeting arc the more damage the item will do. It seems this mission reward might not technically be an omni as my ship can have it, the T&T omni and the mk12 jems get on their first ship all together. 1x Isolytic Plasma Turret (Arrière) Compétences : Son'a Energy Siphon III; Thermolytic Absorption III ; Bonus du set de consoles. You can easily compare ships. HEAVY WEAPONS: Experimental Protomatter-Laced Sheller . Filter by Tier and Faction, and select which group of stats you wish to see. An Awesome source for Star Trek information, Gameplay videos of Star Trek Online and other favorite games of mine including new releases, and just random fun! The list of available duty officers meeting those criteria will update automatically. It has the worst DPS of all of the weapons, but it has a 360° arc. Everyone knows of the infamous "Plasma Rifle" and its ballistic, plasma! Scroll down to see more content. I would really appreciate some suggestions until I really get my feet wet. I've grown up with the Terminator and I love its story. It'll never be a top DPSer but I'm looking more for fun builds at this point and 4 amplifier consoles with Strategist and Delta with the Doff to increase threat should pull pretty good threat. Eject Warp Plasma creates a plasma area of effect field behind the starship. A phase cannon was a phase-modulated directed energy cannon weapon, a type of particle weapon which served as a successor to plasma cannons and as a precursor to the phaser of the 23rd and 24th centuries. DEFLECTOR: [Elite Fleet Intervention Protomatter Deflector Array [ColCrit] [EPS] [HullCap] [Sh/HullCap] [ShCap]] IMPULSE ENGINE: Prevailing Innervated Impulse Engines [SecSpd-2] [Spd] WARP CORE: Elite Fleet Plasma-Integrated Warp Core [AMP] [ECap] [Eff] … In general, key activations in STO start from the OUTSIDE and work their way in (there are ways to break this by hitting the key too fast, but that's the general rule).